#!BPY # """ # Name: 'Ecasper' # Blender: 242 # Group: 'Themes' # Tooltip: 'Change current theme' # """ __author__ = "????" __version__ = "2.43" __url__ = ["blender"] __bpydoc__ = """\ You can edit this section to write something about your script that can be read then with the Scripts Help Browser script in Blender. Remember to also set author, version and possibly url(s) above. You can also define an __email__ tag, check some bundled script's source for examples. """ # This script was automatically generated by the save_theme.py bpython script. # By default, these generated scripts are released as Public Domain, but you # are free to change the license of the scripts you generate with # save_theme.py before releasing them. import Blender from Blender.Window import Theme theme = Theme.New('Ecasper') ui = theme.get('ui') ui.action = [120, 120, 130, 255] ui.drawType = 2 ui.iconTheme = '' ui.menu_back = [135, 135, 135, 220] ui.menu_hilite = [175, 145, 175, 255] ui.menu_item = [255, 255, 255, 127] ui.menu_text = [0, 0, 0, 255] ui.menu_text_hi = [0, 0, 0, 255] ui.neutral = [120, 120, 120, 255] ui.num = [120, 120, 120, 255] ui.outline = [140, 125, 140, 255] ui.popup = [120, 120, 120, 255] ui.setting = [130, 125, 120, 255] ui.setting1 = [110, 145, 145, 255] ui.setting2 = [120, 125, 130, 255] ui.text = [0, 0, 0, 255] ui.text_hi = [255, 255, 255, 255] ui.textfield = [110, 110, 130, 255] ui.textfield_hi = [198, 119, 119, 255] buts = theme.get('buts') buts.active = [255, 187, 255, 255] buts.audio = [0, 0, 0, 0] buts.back = [65, 65, 65, 255] buts.bone_pose = [80, 200, 255, 80] buts.bone_solid = [200, 200, 200, 255] buts.edge = [0, 0, 0, 255] buts.edge_facesel = [0, 0, 0, 0] buts.edge_seam = [0, 0, 0, 0] buts.edge_select = [144, 144, 48, 255] buts.edge_sharp = [0, 0, 0, 0] buts.editmesh_active = [255, 255, 255, 128] buts.effect = [0, 0, 0, 0] buts.face = [0, 50, 150, 30] buts.face_dot = [255, 138, 48, 255] buts.face_select = [200, 100, 200, 60] buts.facedot_size = 4 buts.grid = [88, 88, 88, 255] buts.group = [16, 64, 16, 255] buts.group_active = [85, 187, 85, 255] buts.header = [120, 120, 120, 255] buts.hilite = [0, 0, 0, 0] buts.image = [0, 0, 0, 0] buts.lamp = [0, 0, 0, 40] buts.meta = [0, 0, 0, 0] buts.movie = [0, 0, 0, 0] buts.normal = [0, 0, 0, 0] buts.panel = [255, 255, 255, 70] buts.plugin = [0, 0, 0, 0] buts.scene = [0, 0, 0, 0] buts.select = [255, 136, 255, 255] buts.shade1 = [160, 160, 160, 100] buts.shade2 = [127, 112, 112, 100] buts.strip = [0, 0, 0, 0] buts.strip_select = [0, 0, 0, 0] buts.syntaxb = [0, 0, 0, 0] buts.syntaxc = [0, 0, 0, 0] buts.syntaxl = [0, 0, 0, 0] buts.syntaxn = [0, 0, 0, 0] buts.syntaxv = [0, 0, 0, 0] buts.text = [255, 255, 255, 255] buts.text_hi = [0, 0, 0, 255] buts.transform = [255, 255, 255, 255] buts.transition = [0, 0, 0, 0] buts.vertex = [255, 112, 255, 255] buts.vertex_select = [255, 255, 112, 255] buts.vertex_size = 2 buts.wire = [0, 0, 0, 255] view3d = theme.get('view3d') view3d.active = [178, 255, 183, 255] view3d.audio = [0, 0, 0, 0] view3d.back = [0, 0, 0, 255] view3d.bone_pose = [80, 200, 255, 80] view3d.bone_solid = [200, 200, 200, 255] view3d.edge = [0, 0, 0, 255] view3d.edge_facesel = [0, 0, 0, 0] view3d.edge_seam = [230, 150, 50, 255] view3d.edge_select = [178, 255, 183, 255] view3d.edge_sharp = [0, 0, 0, 0] view3d.editmesh_active = [255, 255, 255, 128] view3d.effect = [0, 0, 0, 0] view3d.face = [0, 50, 150, 30] view3d.face_dot = [255, 138, 48, 255] view3d.face_select = [200, 100, 200, 60] view3d.facedot_size = 4 view3d.grid = [40, 40, 40, 255] view3d.group = [16, 64, 16, 255] view3d.group_active = [85, 187, 85, 255] view3d.header = [120, 120, 120, 255] view3d.hilite = [0, 0, 0, 0] view3d.image = [0, 0, 0, 0] view3d.lamp = [235, 235, 0, 175] view3d.meta = [0, 0, 0, 0] view3d.movie = [0, 0, 0, 0] view3d.normal = [34, 221, 221, 255] view3d.panel = [90, 90, 90, 225] view3d.plugin = [0, 0, 0, 0] view3d.scene = [0, 0, 0, 0] view3d.select = [255, 136, 255, 255] view3d.shade1 = [160, 160, 160, 100] view3d.shade2 = [127, 112, 112, 100] view3d.strip = [0, 0, 0, 0] view3d.strip_select = [0, 0, 0, 0] view3d.syntaxb = [0, 0, 0, 0] view3d.syntaxc = [0, 0, 0, 0] view3d.syntaxl = [0, 0, 0, 0] view3d.syntaxn = [0, 0, 0, 0] view3d.syntaxv = [0, 0, 0, 0] view3d.text = [255, 255, 125, 255] view3d.text_hi = [255, 255, 255, 255] view3d.transform = [255, 255, 255, 255] view3d.transition = [0, 0, 0, 0] view3d.vertex = [255, 112, 255, 255] view3d.vertex_select = [178, 255, 183, 255] view3d.vertex_size = 4 view3d.wire = [100, 100, 255, 255] file = theme.get('file') file.active = [255, 187, 255, 255] file.audio = [0, 0, 0, 0] file.back = [0, 0, 0, 255] file.bone_pose = [80, 200, 255, 80] file.bone_solid = [200, 200, 200, 255] file.edge = [0, 0, 0, 255] file.edge_facesel = [0, 0, 0, 0] file.edge_seam = [0, 0, 0, 0] file.edge_select = [144, 144, 48, 255] file.edge_sharp = [0, 0, 0, 0] file.editmesh_active = [255, 255, 255, 128] file.effect = [0, 0, 0, 0] file.face = [0, 50, 150, 30] file.face_dot = [255, 138, 48, 255] file.face_select = [200, 100, 200, 60] file.facedot_size = 4 file.grid = [88, 88, 88, 255] file.group = [16, 64, 16, 255] file.group_active = [85, 187, 85, 255] file.header = [120, 120, 120, 255] file.hilite = [120, 120, 120, 255] file.image = [0, 0, 0, 0] file.lamp = [0, 0, 0, 40] file.meta = [0, 0, 0, 0] file.movie = [0, 0, 0, 0] file.normal = [0, 0, 0, 0] file.panel = [165, 165, 165, 150] file.plugin = [0, 0, 0, 0] file.scene = [0, 0, 0, 0] file.select = [255, 136, 255, 255] file.shade1 = [160, 160, 160, 100] file.shade2 = [127, 112, 112, 100] file.strip = [0, 0, 0, 0] file.strip_select = [0, 0, 0, 0] file.syntaxb = [0, 0, 0, 0] file.syntaxc = [0, 0, 0, 0] file.syntaxl = [0, 0, 0, 0] file.syntaxn = [0, 0, 0, 0] file.syntaxv = [0, 0, 0, 0] file.text = [255, 255, 255, 255] file.text_hi = [255, 255, 255, 255] file.transform = [255, 255, 255, 255] file.transition = [0, 0, 0, 0] file.vertex = [255, 112, 255, 255] file.vertex_select = [255, 255, 112, 255] file.vertex_size = 2 file.wire = [0, 0, 0, 255] ipo = theme.get('ipo') ipo.active = [255, 187, 255, 255] ipo.audio = [0, 0, 0, 0] ipo.back = [150, 150, 150, 255] ipo.bone_pose = [80, 200, 255, 80] ipo.bone_solid = [200, 200, 200, 255] ipo.edge = [0, 0, 0, 255] ipo.edge_facesel = [0, 0, 0, 0] ipo.edge_seam = [0, 0, 0, 0] ipo.edge_select = [144, 144, 48, 255] ipo.edge_sharp = [0, 0, 0, 0] ipo.editmesh_active = [255, 255, 255, 128] ipo.effect = [0, 0, 0, 0] ipo.face = [0, 50, 150, 30] ipo.face_dot = [255, 138, 48, 255] ipo.face_select = [200, 100, 200, 60] ipo.facedot_size = 4 ipo.grid = [94, 94, 94, 255] ipo.group = [16, 64, 16, 255] ipo.group_active = [85, 187, 85, 255] ipo.header = [120, 120, 120, 255] ipo.hilite = [96, 192, 64, 255] ipo.image = [0, 0, 0, 0] ipo.lamp = [0, 0, 0, 40] ipo.meta = [0, 0, 0, 0] ipo.movie = [0, 0, 0, 0] ipo.normal = [0, 0, 0, 0] ipo.panel = [255, 255, 255, 20] ipo.plugin = [0, 0, 0, 0] ipo.scene = [0, 0, 0, 0] ipo.select = [255, 136, 255, 255] ipo.shade1 = [120, 120, 120, 255] ipo.shade2 = [120, 120, 120, 255] ipo.strip = [0, 0, 0, 0] ipo.strip_select = [0, 0, 0, 0] ipo.syntaxb = [0, 0, 0, 0] ipo.syntaxc = [0, 0, 0, 0] ipo.syntaxl = [0, 0, 0, 0] ipo.syntaxn = [0, 0, 0, 0] ipo.syntaxv = [0, 0, 0, 0] ipo.text = [0, 0, 0, 255] ipo.text_hi = [255, 255, 255, 255] ipo.transform = [255, 255, 255, 255] ipo.transition = [0, 0, 0, 0] ipo.vertex = [255, 112, 255, 255] ipo.vertex_select = [255, 255, 112, 255] ipo.vertex_size = 2 ipo.wire = [0, 0, 0, 255] info = theme.get('info') info.active = [255, 187, 255, 255] info.audio = [0, 0, 0, 0] info.back = [65, 65, 65, 255] info.bone_pose = [80, 200, 255, 80] info.bone_solid = [200, 200, 200, 255] info.edge = [0, 0, 0, 255] info.edge_facesel = [0, 0, 0, 0] info.edge_seam = [0, 0, 0, 0] info.edge_select = [144, 144, 48, 255] info.edge_sharp = [0, 0, 0, 0] info.editmesh_active = [255, 255, 255, 128] info.effect = [0, 0, 0, 0] info.face = [0, 50, 150, 30] info.face_dot = [255, 138, 48, 255] info.face_select = [200, 100, 200, 60] info.facedot_size = 4 info.grid = [88, 88, 88, 255] info.group = [16, 64, 16, 255] info.group_active = [85, 187, 85, 255] info.header = [120, 120, 120, 255] info.hilite = [0, 0, 0, 0] info.image = [0, 0, 0, 0] info.lamp = [0, 0, 0, 40] info.meta = [0, 0, 0, 0] info.movie = [0, 0, 0, 0] info.normal = [0, 0, 0, 0] info.panel = [165, 165, 165, 150] info.plugin = [0, 0, 0, 0] info.scene = [0, 0, 0, 0] info.select = [255, 136, 255, 255] info.shade1 = [160, 160, 160, 100] info.shade2 = [127, 112, 112, 100] info.strip = [0, 0, 0, 0] info.strip_select = [0, 0, 0, 0] info.syntaxb = [0, 0, 0, 0] info.syntaxc = [0, 0, 0, 0] info.syntaxl = [0, 0, 0, 0] info.syntaxn = [0, 0, 0, 0] info.syntaxv = [0, 0, 0, 0] info.text = [120, 120, 120, 255] info.text_hi = [255, 255, 255, 255] info.transform = [255, 255, 255, 255] info.transition = [0, 0, 0, 0] info.vertex = [255, 112, 255, 255] info.vertex_select = [255, 255, 112, 255] info.vertex_size = 2 info.wire = [0, 0, 0, 255] sound = theme.get('sound') sound.active = [255, 187, 255, 255] sound.audio = [0, 0, 0, 0] sound.back = [0, 0, 0, 255] sound.bone_pose = [80, 200, 255, 80] sound.bone_solid = [200, 200, 200, 255] sound.edge = [0, 0, 0, 255] sound.edge_facesel = [0, 0, 0, 0] sound.edge_seam = [0, 0, 0, 0] sound.edge_select = [144, 144, 48, 255] sound.edge_sharp = [0, 0, 0, 0] sound.editmesh_active = [255, 255, 255, 128] sound.effect = [0, 0, 0, 0] sound.face = [0, 50, 150, 30] sound.face_dot = [255, 138, 48, 255] sound.face_select = [200, 100, 200, 60] sound.facedot_size = 4 sound.grid = [112, 112, 96, 255] sound.group = [16, 64, 16, 255] sound.group_active = [85, 187, 85, 255] sound.header = [120, 120, 120, 255] sound.hilite = [0, 0, 0, 0] sound.image = [0, 0, 0, 0] sound.lamp = [0, 0, 0, 40] sound.meta = [0, 0, 0, 0] sound.movie = [0, 0, 0, 0] sound.normal = [0, 0, 0, 0] sound.panel = [165, 165, 165, 150] sound.plugin = [0, 0, 0, 0] sound.scene = [0, 0, 0, 0] sound.select = [255, 136, 255, 255] sound.shade1 = [120, 120, 120, 255] sound.shade2 = [127, 112, 112, 100] sound.strip = [0, 0, 0, 0] sound.strip_select = [0, 0, 0, 0] sound.syntaxb = [0, 0, 0, 0] sound.syntaxc = [0, 0, 0, 0] sound.syntaxl = [0, 0, 0, 0] sound.syntaxn = [0, 0, 0, 0] sound.syntaxv = [0, 0, 0, 0] sound.text = [0, 0, 0, 255] sound.text_hi = [255, 255, 255, 255] sound.transform = [255, 255, 255, 255] sound.transition = [0, 0, 0, 0] sound.vertex = [255, 112, 255, 255] sound.vertex_select = [255, 255, 112, 255] sound.vertex_size = 2 sound.wire = [0, 0, 0, 255] action = theme.get('action') action.active = [255, 187, 255, 255] action.audio = [0, 0, 0, 0] action.back = [0, 0, 0, 255] action.bone_pose = [80, 200, 255, 80] action.bone_solid = [200, 200, 200, 255] action.edge = [0, 0, 0, 255] action.edge_facesel = [0, 0, 0, 0] action.edge_seam = [0, 0, 0, 0] action.edge_select = [144, 144, 48, 255] action.edge_sharp = [0, 0, 0, 0] action.editmesh_active = [255, 255, 255, 128] action.effect = [0, 0, 0, 0] action.face = [140, 150, 160, 255] action.face_dot = [255, 138, 48, 255] action.face_select = [200, 100, 200, 60] action.facedot_size = 4 action.grid = [94, 94, 94, 255] action.group = [57, 125, 27, 255] action.group_active = [125, 233, 96, 255] action.header = [120, 120, 120, 255] action.hilite = [17, 34, 85, 100] action.image = [0, 0, 0, 0] action.lamp = [0, 0, 0, 40] action.meta = [0, 0, 0, 0] action.movie = [0, 0, 0, 0] action.normal = [0, 0, 0, 0] action.panel = [165, 165, 165, 150] action.plugin = [0, 0, 0, 0] action.scene = [0, 0, 0, 0] action.select = [255, 136, 255, 255] action.shade1 = [140, 140, 140, 255] action.shade2 = [85, 34, 17, 100] action.strip = [228, 156, 198, 255] action.strip_select = [255, 255, 170, 255] action.syntaxb = [0, 0, 0, 0] action.syntaxc = [0, 0, 0, 0] action.syntaxl = [0, 0, 0, 0] action.syntaxn = [0, 0, 0, 0] action.syntaxv = [0, 0, 0, 0] action.text = [0, 0, 0, 255] action.text_hi = [255, 255, 255, 255] action.transform = [255, 255, 255, 255] action.transition = [0, 0, 0, 0] action.vertex = [255, 112, 255, 255] action.vertex_select = [255, 255, 112, 255] action.vertex_size = 2 action.wire = [0, 0, 0, 255] nla = theme.get('nla') nla.active = [255, 187, 255, 255] nla.audio = [0, 0, 0, 0] nla.back = [0, 0, 0, 255] nla.bone_pose = [80, 200, 255, 80] nla.bone_solid = [200, 200, 200, 255] nla.edge = [0, 0, 0, 255] nla.edge_facesel = [0, 0, 0, 0] nla.edge_seam = [0, 0, 0, 0] nla.edge_select = [144, 144, 48, 255] nla.edge_sharp = [0, 0, 0, 0] nla.editmesh_active = [255, 255, 255, 128] nla.effect = [0, 0, 0, 0] nla.face = [0, 50, 150, 30] nla.face_dot = [255, 138, 48, 255] nla.face_select = [200, 100, 200, 60] nla.facedot_size = 4 nla.grid = [94, 94, 94, 255] nla.group = [16, 64, 16, 255] nla.group_active = [85, 187, 85, 255] nla.header = [120, 120, 120, 255] nla.hilite = [17, 34, 85, 100] nla.image = [0, 0, 0, 0] nla.lamp = [0, 0, 0, 40] nla.meta = [0, 0, 0, 0] nla.movie = [0, 0, 0, 0] nla.normal = [0, 0, 0, 0] nla.panel = [165, 165, 165, 150] nla.plugin = [0, 0, 0, 0] nla.scene = [0, 0, 0, 0] nla.select = [255, 136, 255, 255] nla.shade1 = [120, 120, 120, 255] nla.shade2 = [85, 34, 17, 100] nla.strip = [228, 156, 198, 255] nla.strip_select = [255, 255, 170, 255] nla.syntaxb = [0, 0, 0, 0] nla.syntaxc = [0, 0, 0, 0] nla.syntaxl = [0, 0, 0, 0] nla.syntaxn = [0, 0, 0, 0] nla.syntaxv = [0, 0, 0, 0] nla.text = [0, 0, 0, 255] nla.text_hi = [255, 255, 255, 255] nla.transform = [255, 255, 255, 255] nla.transition = [0, 0, 0, 0] nla.vertex = [255, 112, 255, 255] nla.vertex_select = [255, 255, 112, 255] nla.vertex_size = 2 nla.wire = [0, 0, 0, 255] seq = theme.get('seq') seq.active = [255, 187, 255, 255] seq.audio = [46, 143, 143, 255] seq.back = [0, 0, 0, 255] seq.bone_pose = [80, 200, 255, 255] seq.bone_solid = [200, 200, 200, 255] seq.edge = [0, 0, 0, 255] seq.edge_facesel = [0, 0, 0, 0] seq.edge_seam = [0, 0, 0, 0] seq.edge_select = [144, 144, 48, 255] seq.edge_sharp = [0, 0, 0, 0] seq.editmesh_active = [255, 255, 255, 128] seq.effect = [169, 84, 124, 255] seq.face = [0, 50, 150, 30] seq.face_dot = [255, 138, 48, 255] seq.face_select = [200, 100, 200, 60] seq.facedot_size = 4 seq.grid = [88, 88, 88, 255] seq.group = [16, 64, 16, 255] seq.group_active = [85, 187, 85, 255] seq.header = [120, 120, 120, 255] seq.hilite = [0, 0, 0, 0] seq.image = [109, 88, 129, 255] seq.lamp = [0, 0, 0, 40] seq.meta = [109, 145, 131, 255] seq.movie = [81, 105, 135, 255] seq.normal = [0, 0, 0, 0] seq.panel = [165, 165, 165, 150] seq.plugin = [126, 126, 80, 255] seq.scene = [78, 152, 62, 255] seq.select = [255, 136, 255, 255] seq.shade1 = [120, 120, 120, 255] seq.shade2 = [127, 112, 112, 100] seq.strip = [0, 0, 0, 0] seq.strip_select = [0, 0, 0, 0] seq.syntaxb = [0, 0, 0, 0] seq.syntaxc = [0, 0, 0, 0] seq.syntaxl = [0, 0, 0, 0] seq.syntaxn = [0, 0, 0, 0] seq.syntaxv = [0, 0, 0, 0] seq.text = [0, 0, 0, 255] seq.text_hi = [255, 255, 255, 255] seq.transform = [255, 255, 255, 255] seq.transition = [162, 95, 111, 255] seq.vertex = [255, 112, 255, 255] seq.vertex_select = [178, 255, 183, 255] seq.vertex_size = 2 seq.wire = [0, 0, 0, 255] image = theme.get('image') image.active = [255, 187, 255, 255] image.audio = [0, 0, 0, 0] image.back = [0, 0, 0, 255] image.bone_pose = [80, 200, 255, 255] image.bone_solid = [200, 200, 200, 255] image.edge = [0, 0, 0, 255] image.edge_facesel = [0, 0, 0, 0] image.edge_seam = [0, 0, 0, 0] image.edge_select = [144, 144, 48, 255] image.edge_sharp = [0, 0, 0, 0] image.editmesh_active = [255, 255, 255, 128] image.effect = [0, 0, 0, 0] image.face = [0, 50, 150, 30] image.face_dot = [255, 138, 48, 255] image.face_select = [200, 100, 200, 60] image.facedot_size = 4 image.grid = [88, 88, 88, 255] image.group = [16, 64, 16, 255] image.group_active = [85, 187, 85, 255] image.header = [120, 120, 120, 255] image.hilite = [0, 0, 0, 0] image.image = [0, 0, 0, 0] image.lamp = [0, 0, 0, 40] image.meta = [0, 0, 0, 0] image.movie = [0, 0, 0, 0] image.normal = [0, 0, 0, 0] image.panel = [165, 165, 165, 150] image.plugin = [0, 0, 0, 0] image.scene = [0, 0, 0, 0] image.select = [255, 136, 255, 255] image.shade1 = [160, 160, 160, 100] image.shade2 = [127, 112, 112, 100] image.strip = [0, 0, 0, 0] image.strip_select = [0, 0, 0, 0] image.syntaxb = [0, 0, 0, 0] image.syntaxc = [0, 0, 0, 0] image.syntaxl = [0, 0, 0, 0] image.syntaxn = [0, 0, 0, 0] image.syntaxv = [0, 0, 0, 0] image.text = [0, 0, 0, 255] image.text_hi = [255, 255, 255, 255] image.transform = [255, 255, 255, 255] image.transition = [0, 0, 0, 0] image.vertex = [255, 112, 255, 255] image.vertex_select = [255, 255, 112, 255] image.vertex_size = 2 image.wire = [0, 0, 0, 255] imasel = theme.get('imasel') imasel.active = [255, 187, 255, 255] imasel.audio = [0, 0, 0, 0] imasel.back = [0, 0, 0, 255] imasel.bone_pose = [80, 200, 255, 80] imasel.bone_solid = [200, 200, 200, 255] imasel.edge = [0, 0, 0, 255] imasel.edge_facesel = [0, 0, 0, 0] imasel.edge_seam = [0, 0, 0, 0] imasel.edge_select = [144, 144, 48, 255] imasel.edge_sharp = [0, 0, 0, 0] imasel.editmesh_active = [255, 255, 255, 128] imasel.effect = [0, 0, 0, 0] imasel.face = [0, 50, 150, 30] imasel.face_dot = [255, 138, 48, 255] imasel.face_select = [200, 100, 200, 60] imasel.facedot_size = 4 imasel.grid = [88, 88, 88, 255] imasel.group = [16, 64, 16, 255] imasel.group_active = [85, 187, 85, 255] imasel.header = [120, 120, 120, 255] imasel.hilite = [0, 0, 0, 0] imasel.image = [0, 0, 0, 0] imasel.lamp = [0, 0, 0, 40] imasel.meta = [0, 0, 0, 0] imasel.movie = [0, 0, 0, 0] imasel.normal = [0, 0, 0, 0] imasel.panel = [165, 165, 165, 150] imasel.plugin = [0, 0, 0, 0] imasel.scene = [0, 0, 0, 0] imasel.select = [255, 136, 255, 255] imasel.shade1 = [120, 120, 120, 255] imasel.shade2 = [127, 112, 112, 100] imasel.strip = [0, 0, 0, 0] imasel.strip_select = [0, 0, 0, 0] imasel.syntaxb = [0, 0, 0, 0] imasel.syntaxc = [0, 0, 0, 0] imasel.syntaxl = [0, 0, 0, 0] imasel.syntaxn = [0, 0, 0, 0] imasel.syntaxv = [0, 0, 0, 0] imasel.text = [120, 120, 120, 255] imasel.text_hi = [255, 255, 255, 255] imasel.transform = [255, 255, 255, 255] imasel.transition = [0, 0, 0, 0] imasel.vertex = [255, 112, 255, 255] imasel.vertex_select = [255, 255, 112, 255] imasel.vertex_size = 2 imasel.wire = [0, 0, 0, 255] text = theme.get('text') text.active = [255, 187, 255, 255] text.audio = [0, 0, 0, 0] text.back = [0, 0, 0, 255] text.bone_pose = [80, 200, 255, 80] text.bone_solid = [200, 200, 200, 255] text.edge = [0, 0, 0, 255] text.edge_facesel = [0, 0, 0, 0] text.edge_seam = [0, 0, 0, 0] text.edge_select = [144, 144, 48, 255] text.edge_sharp = [0, 0, 0, 0] text.editmesh_active = [255, 255, 255, 128] text.effect = [0, 0, 0, 0] text.face = [0, 50, 150, 30] text.face_dot = [255, 138, 48, 255] text.face_select = [200, 100, 200, 60] text.facedot_size = 4 text.grid = [88, 88, 88, 255] text.group = [16, 64, 16, 255] text.group_active = [85, 187, 85, 255] text.header = [120, 120, 120, 255] text.hilite = [255, 255, 0, 255] text.image = [0, 0, 0, 0] text.lamp = [0, 0, 0, 40] text.meta = [0, 0, 0, 0] text.movie = [0, 0, 0, 0] text.normal = [0, 0, 0, 0] text.panel = [165, 165, 165, 150] text.plugin = [0, 0, 0, 0] text.scene = [0, 0, 0, 0] text.select = [255, 136, 255, 255] text.shade1 = [120, 120, 120, 255] text.shade2 = [198, 119, 119, 255] text.strip = [0, 0, 0, 0] text.strip_select = [0, 0, 0, 0] text.syntaxb = [128, 0, 80, 255] text.syntaxc = [0, 100, 50, 255] text.syntaxl = [100, 0, 0, 255] text.syntaxn = [0, 0, 200, 255] text.syntaxv = [95, 95, 0, 255] text.text = [255, 255, 255, 255] text.text_hi = [255, 255, 255, 255] text.transform = [255, 255, 255, 255] text.transition = [0, 0, 0, 0] text.vertex = [255, 112, 255, 255] text.vertex_select = [255, 255, 112, 255] text.vertex_size = 2 text.wire = [0, 0, 0, 255] oops = theme.get('oops') oops.active = [255, 187, 255, 255] oops.audio = [0, 0, 0, 0] oops.back = [110, 110, 110, 255] oops.bone_pose = [80, 200, 255, 80] oops.bone_solid = [200, 200, 200, 255] oops.edge = [0, 0, 0, 255] oops.edge_facesel = [0, 0, 0, 0] oops.edge_seam = [0, 0, 0, 0] oops.edge_select = [144, 144, 48, 255] oops.edge_sharp = [0, 0, 0, 0] oops.editmesh_active = [255, 255, 255, 128] oops.effect = [0, 0, 0, 0] oops.face = [0, 50, 150, 30] oops.face_dot = [255, 138, 48, 255] oops.face_select = [200, 100, 200, 60] oops.facedot_size = 4 oops.grid = [88, 88, 88, 255] oops.group = [16, 64, 16, 255] oops.group_active = [85, 187, 85, 255] oops.header = [120, 120, 120, 255] oops.hilite = [0, 0, 0, 0] oops.image = [0, 0, 0, 0] oops.lamp = [0, 0, 0, 40] oops.meta = [0, 0, 0, 0] oops.movie = [0, 0, 0, 0] oops.normal = [0, 0, 0, 0] oops.panel = [165, 165, 165, 150] oops.plugin = [0, 0, 0, 0] oops.scene = [0, 0, 0, 0] oops.select = [255, 136, 255, 255] oops.shade1 = [160, 160, 160, 100] oops.shade2 = [127, 112, 112, 100] oops.strip = [0, 0, 0, 0] oops.strip_select = [0, 0, 0, 0] oops.syntaxb = [0, 0, 0, 0] oops.syntaxc = [0, 0, 0, 0] oops.syntaxl = [0, 0, 0, 0] oops.syntaxn = [0, 0, 0, 0] oops.syntaxv = [0, 0, 0, 0] oops.text = [0, 0, 0, 255] oops.text_hi = [255, 255, 0, 255] oops.transform = [255, 255, 255, 255] oops.transition = [0, 0, 0, 0] oops.vertex = [255, 112, 255, 255] oops.vertex_select = [255, 255, 112, 255] oops.vertex_size = 2 oops.wire = [0, 0, 0, 255] time = theme.get('time') time.active = [255, 187, 255, 255] time.audio = [0, 0, 0, 0] time.back = [153, 153, 153, 255] time.bone_pose = [80, 200, 255, 80] time.bone_solid = [200, 200, 200, 255] time.edge = [0, 0, 0, 255] time.edge_facesel = [75, 75, 75, 255] time.edge_seam = [230, 150, 50, 255] time.edge_select = [176, 176, 48, 255] time.edge_sharp = [0, 0, 0, 0] time.editmesh_active = [255, 255, 255, 128] time.effect = [0, 0, 0, 0] time.face = [0, 50, 150, 30] time.face_dot = [255, 138, 48, 255] time.face_select = [200, 100, 200, 60] time.facedot_size = 4 time.grid = [140, 140, 140, 255] time.group = [16, 64, 16, 255] time.group_active = [85, 187, 85, 255] time.header = [120, 120, 120, 255] time.hilite = [0, 0, 0, 0] time.image = [0, 0, 0, 0] time.lamp = [0, 0, 0, 40] time.meta = [0, 0, 0, 0] time.movie = [0, 0, 0, 0] time.normal = [34, 221, 221, 255] time.panel = [165, 165, 165, 127] time.plugin = [0, 0, 0, 0] time.scene = [0, 0, 0, 0] time.select = [255, 136, 255, 255] time.shade1 = [173, 173, 173, 255] time.shade2 = [127, 112, 112, 100] time.strip = [0, 0, 0, 0] time.strip_select = [0, 0, 0, 0] time.syntaxb = [0, 0, 0, 0] time.syntaxc = [0, 0, 0, 0] time.syntaxl = [0, 0, 0, 0] time.syntaxn = [0, 0, 0, 0] time.syntaxv = [0, 0, 0, 0] time.text = [0, 0, 0, 255] time.text_hi = [255, 255, 255, 255] time.transform = [255, 255, 255, 255] time.transition = [0, 0, 0, 0] time.vertex = [255, 112, 255, 255] time.vertex_select = [255, 255, 112, 255] time.vertex_size = 2 time.wire = [0, 0, 0, 255] node = theme.get('node') node.active = [255, 187, 255, 255] node.audio = [0, 0, 0, 0] node.back = [115, 115, 115, 255] node.bone_pose = [80, 200, 255, 80] node.bone_solid = [200, 200, 200, 255] node.edge = [0, 0, 0, 255] node.edge_facesel = [75, 75, 75, 255] node.edge_seam = [230, 150, 50, 255] node.edge_select = [255, 255, 255, 255] node.edge_sharp = [0, 0, 0, 0] node.editmesh_active = [255, 255, 255, 128] node.effect = [0, 0, 0, 0] node.face = [0, 50, 150, 30] node.face_dot = [255, 138, 48, 255] node.face_select = [200, 100, 200, 60] node.facedot_size = 4 node.grid = [92, 92, 92, 255] node.group = [16, 64, 16, 255] node.group_active = [85, 187, 85, 255] node.header = [120, 120, 120, 255] node.hilite = [0, 0, 0, 0] node.image = [0, 0, 0, 0] node.lamp = [0, 0, 0, 40] node.meta = [0, 0, 0, 0] node.movie = [0, 0, 0, 0] node.normal = [34, 221, 221, 255] node.panel = [165, 165, 165, 127] node.plugin = [0, 0, 0, 0] node.scene = [0, 0, 0, 0] node.select = [255, 136, 255, 255] node.shade1 = [160, 160, 160, 100] node.shade2 = [127, 112, 112, 100] node.strip = [0, 0, 0, 0] node.strip_select = [0, 0, 0, 0] node.syntaxb = [127, 127, 127, 255] node.syntaxc = [120, 145, 120, 255] node.syntaxl = [150, 150, 150, 255] node.syntaxn = [129, 131, 144, 255] node.syntaxv = [142, 138, 145, 255] node.text = [0, 0, 0, 255] node.text_hi = [255, 255, 255, 255] node.transform = [255, 255, 255, 255] node.transition = [0, 0, 0, 0] node.vertex = [255, 112, 255, 255] node.vertex_select = [255, 255, 112, 255] node.vertex_size = 2 node.wire = [0, 0, 0, 255] Blender.Redraw(-1)